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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 05:48 
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ARROW, you shouldn't replay on this topic because you sound lame (and a bit stupid.)!
So you say i have to pay $150 + to be able to tank Warriors? Ehhh dude.. you are a businessman! You are the most babashoped guy in the server. This topic is not for you, it's for guys who run with 1500 def and 600 dmg on Warriors.
Archers can't solo anyone unless they are babashopers like you.
No Stun , no slow.
Just remove the archers as class and this is it.

P.S. Once server can die in a week when there is one guy like you or MINOOOR who can run between 30 orcs for 3 minutes and come out of the soup with half hp down. I've seen it happen many times. This server won't be different if the GM's the devs and the owner keep this huge difference.

And yes. Archers sux because they are ranged. Ice shot and the stun don't work. And this makes them ranged class for just few seconds.

I really don't want to continue because i become more and more angry...


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 06:24 
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Then go sin xD

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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 07:23 
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Tehken wrote:
ARROW, you shouldn't replay on this topic because you sound lame (and a bit stupid.)!
So you say i have to pay $150 + to be able to tank Warriors? Ehhh dude.. you are a businessman! You are the most babashoped guy in the server. This topic is not for you, it's for guys who run with 1500 def and 600 dmg on Warriors.
Archers can't solo anyone unless they are babashopers like you.
No Stun , no slow.
Just remove the archers as class and this is it.

P.S. Once server can die in a week when there is one guy like you or MINOOOR who can run between 30 orcs for 3 minutes and come out of the soup with half hp down. I've seen it happen many times. This server won't be different if the GM's the devs and the owner keep this huge difference.

And yes. Archers sux because they are ranged. Ice shot and the stun don't work. And this makes them ranged class for just few seconds.

I really don't want to continue because i become more and more angry...

I donated for myth set and tier bow :D long long ago.

Archers are strong enough as it is.


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 07:46 
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For me archers, if they're alone, are only "ranged" to kill red ballers.... they are most effective close range to be honest. They cancel heals with their combo and can win vs against most classes in this game (if you're good of course).

Yeah valkyrie helps, but baha can do the trick, and you will still spam for 1k+ dmg on DF warriors, bps, and mages (with no shield), and other rogues.

All in all, you can't make a class that can hit from 200meters away hit any harder or it would be ridiculous... Get 3 or 4 archers together and a duffer and tell me if they are weak....


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 08:05 
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Karmilo wrote:
For me archers, if they're alone, are only "ranged" to kill red ballers.... they are most effective close range to be honest. They cancel heals with their combo and can win vs against most classes in this game (if you're good of course).

Yeah valkyrie helps, but baha can do the trick, and you will still spam for 1k+ dmg on DF warriors, bps, and mages (with no shield), and other rogues.

All in all, you can't make a class that can hit from 200meters away hit any harder or it would be ridiculous... Get 3 or 4 archers together and a duffer and tell me if they are weak....


I got your idea, but common 3-4 archers.. I was speaking for VS and such. You can say the same for 3-4 warriors with duffer right?

[For me archers, if they're alone, are only "ranged" to kill red ballers.... they are most effective close range to be honest. They cancel heals with their combo and can win vs against most classes in this game (if you're good of course)]

Dude common!? It's like you never VS'ed Archer. When the archer switch to shower every one (And i meen every one) starts to SLIDE. You can only tank someone if he stays on one place! (Means either he's stunned - not by the archer, or he is willingly staying on one place.) And when you can't fight in close range with arrow shower because the target is moving all around you spamming 1k+ each hit + the r dmg... try killing him! If there was stun, archer could try to stun him and move away for ranged attack!

The way you're talking about the archers almost sounds like you have no idea how the class is played!

Archers have the + when they are away, but since they don't have any skills to slow/stun the target that is comming to them, they die so easy once you get in melee range.
Sin's can stun and debuff, wars can leg cut.. all skills prevent the target from fleeing away as it should be.. but archers can't prevent their target from fleeing..
Also, why do you think there are so many archers running up and down jumped on the minor heal? Because if you don't run you're dead. And there is no skill that can help you with this ... all the other classes have such! Even the priest have mana drain that stops you from minor/run.

[Yeah valkyrie helps, but baha can do the trick, and you will still spam for 1k+ dmg on DF warriors, bps, and mages (with no shield), and other rogues. ]

And to quote this one...: Yes. We hit like 1k+, but do you know that a sin can kill me with 3 hits? With his lvl 85 skill he does 4k+ dmg not to mention if he uses eskrima on you. 3 hits and you're out. Archer can never kill in 3 hits because our dmg is high but dps is low! And that's the truth. We need our targets to stay longer in range for us to be able to kill them. And the Archer have such skills to achieve this! But no. We can't have such skills even if the original designer of the game added them.

And now, the developers thinking of activating the last assassin's skill.. the mana drain skill. This will be the end of the Archers in the MaxKO.. for ever.


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 09:43 
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Tehken wrote:
Karmilo wrote:
For me archers, if they're alone, are only "ranged" to kill red ballers.... they are most effective close range to be honest. They cancel heals with their combo and can win vs against most classes in this game (if you're good of course).

Yeah valkyrie helps, but baha can do the trick, and you will still spam for 1k+ dmg on DF warriors, bps, and mages (with no shield), and other rogues.

All in all, you can't make a class that can hit from 200meters away hit any harder or it would be ridiculous... Get 3 or 4 archers together and a duffer and tell me if they are weak....


I got your idea, but common 3-4 archers.. I was speaking for VS and such. You can say the same for 3-4 warriors with duffer right?

[For me archers, if they're alone, are only "ranged" to kill red ballers.... they are most effective close range to be honest. They cancel heals with their combo and can win vs against most classes in this game (if you're good of course)]

Dude common!? It's like you never VS'ed Archer. When the archer switch to shower every one (And i meen every one) starts to SLIDE. You can only tank someone if he stays on one place! (Means either he's stunned - not by the archer, or he is willingly staying on one place.) And when you can't fight in close range with arrow shower because the target is moving all around you spamming 1k+ each hit + the r dmg... try killing him! If there was stun, archer could try to stun him and move away for ranged attack!

The way you're talking about the archers almost sounds like you have no idea how the class is played!

Archers have the + when they are away, but since they don't have any skills to slow/stun the target that is comming to them, they die so easy once you get in melee range.
Sin's can stun and debuff, wars can leg cut.. all skills prevent the target from fleeing away as it should be.. but archers can't prevent their target from fleeing..
Also, why do you think there are so many archers running up and down jumped on the minor heal? Because if you don't run you're dead. And there is no skill that can help you with this ... all the other classes have such! Even the priest have mana drain that stops you from minor/run.

[Yeah valkyrie helps, but baha can do the trick, and you will still spam for 1k+ dmg on DF warriors, bps, and mages (with no shield), and other rogues. ]

And to quote this one...: Yes. We hit like 1k+, but do you know that a sin can kill me with 3 hits? With his lvl 85 skill he does 4k+ dmg not to mention if he uses eskrima on you. 3 hits and you're out. Archer can never kill in 3 hits because our dmg is high but dps is low! And that's the truth. We need our targets to stay longer in range for us to be able to kill them. And the Archer have such skills to achieve this! But no. We can't have such skills even if the original designer of the game added them.

And now, the developers thinking of activating the last assassin's skill.. the mana drain skill. This will be the end of the Archers in the MaxKO.. for ever.

Forgive me i understand your frustration but archers are fine. Pm ARROW inagame ill show you everything i know.


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 12:51 
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That ice shot works with almost the same chance as sin's 72 skill does.(But on the sin's 72 skill there is way longer cooldown)
+1 to Arrow btw, and u don't need to donate for valky, can get it with some farm and ingame buisness too.
(Warriors can't do shits alone too, but if they get a duffer and 1-2 more warrior, then they are good, same for archers, except that they can play alone better than warriors)
On the other hand, archers has the same def as sins, so if an archer dies in 3-4 hits the the sin dies too, if they are wearing the same gear ofc.

NVM, even if u are right, what u wanna? Make slow 100%, spamming 2k and have a higher def? then let everyone change to archer and namechange the game for ArcherKO?

So i think it is good as it is now.

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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 15:06 
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lSacredDavid wrote:
That ice shot works with almost the same chance as sin's 72 skill does.(But on the sin's 72 skill there is way longer cooldown)
+1 to Arrow btw, and u don't need to donate for valky, can get it with some farm and ingame buisness too.
(Warriors can't do shits alone too, but if they get a duffer and 1-2 more warrior, then they are good, same for archers, except that they can play alone better than warriors)
On the other hand, archers has the same def as sins, so if an archer dies in 3-4 hits the the sin dies too, if they are wearing the same gear ofc.

NVM, even if u are right, what u wanna? Make slow 100%, spamming 2k and have a higher def? then let everyone change to archer and namechange the game for ArcherKO?

So i think it is good as it is now.


I think the primary attack for archer should be slightly increased. Not by alot, I think arrow shower and other skills should remain the same.

Just my opinion!

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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 18:51 
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Devlin wrote:
Archers seem to be weak when you compare them with a warrior. In arena they don't have a chance against a warrior or even against an assassin. Warriors are so powerfull and have so much hp. Archers have less hp as normal but don't hit powerful enough to knock down a warrior. I thought maybe you guys wanna think about it.


So the thing this dude is requesting is that archers become strong enough to kill equally geared warrior/sin/priest/mage in a vs. Oh and so they can make 5k dmg with normal arrow so people can't run away!
What an brilliant idea!!!

Atm archers hit 1k++ to df/baha warrior. That is same as warrior dmg and those cowards never need to risk their ass by coming near...............................


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 Post subject: Re: Archers -> so weak
PostPosted: 06 Oct 2010, 22:59 
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lSacredDavid wrote:
That ice shot works with almost the same chance as sin's 72 skill does.(But on the sin's 72 skill there is way longer cooldown)
+1 to Arrow btw, and u don't need to donate for valky, can get it with some farm and ingame buisness too.
(Warriors can't do shits alone too, but if they get a duffer and 1-2 more warrior, then they are good, same for archers, except that they can play alone better than warriors)
On the other hand, archers has the same def as sins, so if an archer dies in 3-4 hits the the sin dies too, if they are wearing the same gear ofc.

NVM, even if u are right, what u wanna? Make slow 100%, spamming 2k and have a higher def? then let everyone change to archer and namechange the game for ArcherKO?

So i think it is good as it is now.


No dude, i don't want 100% success on the skill. 5% is fine! Right now we don't even have 2..


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